
Music thing posts on the Chimera BC-8 which looks like a lot of fun.
Pianofly, will be released in July, and we will try to release a new app every month for the rest of 2008 (since we have 5 projects in development). All but one of these are music related, and only two of them have Palm counterparts...
BeatMaker introduces a new generation of pocket-sized music creation studio.
Inspired by professional drum machines, samplers and sequencers, it combines them into an easy to use, all-in-one inspirational instrument.
Using BeatMaker creative tools, you can compose, record, arrange, and tweak live your ideas into a complete song, ready to be shared with others.
BaetMaker 1.0 features:
- 16 Sample Trigger pads with individual controls for:
- Volume, Mute and Reverse playback
- Automatic and manual sample duration settings and tonality control
- Channel routing (Main, FX channels)
- Edit samples start/end positions with the wave editor
- Individual sample loading on each pad, auto-chop samples
- Edit multiple controls at once with handful selection tool
- Instant sample muting and reversing modes
- Step sequencer with velocity and groove editors
- Live sequencing of sample trigger
- Unlimited patterns creation
- Velocity and groove editors
- Song sequencer
- Sequencing of patterns on the song timeline, live
- Time-line, loop, tempo and playback control via foldable transport bar
- Suited for live performances !
- Live pattern recording
- Tap the trigger and record to a new pattern
- Create an unlimited number of recoding patterns
- Quantization
- Two effects channels, each one containing 3 FX racks:
- Synchronized Delay
- 3-Band Equalizer
- Bit-Crusher
- Share your audio material from and to your computer with BeatPack
- Home
- Load & Save controls (Kits & Projects)
- Song export to audio file
- Inline documentation
- Intua RSS viewer
- Kit description pannel
- BeatPack servers configuration
- Shipped with an initial soundbank
- Intua soundbank containing with various styles: Hip-Hop, Electronica, Drum'n'Bass, Techno, Funk, ...
- Exclusive artists kits: JacquePolynice, Richard Devine, Man Parrish, Rafiralfiro, ...
This release of BeatMaker will be followed by BeatPack, a free MacOSX/Windows tool which enables you to create kits easily and share your audio material with BeatMaker. We will keep your updated on its upcoming release.
We wish you creative moments using BeatMaker, and most importantly, to have fun making music !

miniMIXA V3 featured a video mixer, enabling you to chain together pictures, videos, music and sound effects with a range of transitions. It was quite impressive. :) This won't be in the first release of Mixtikl (we have too much to do!), but it'll re-appear no doubt in subsequent releases of Mixtikl!


Sorry, I didn't read the original post so I'm not directly replying to
it, more or less stating how I HOPE it goes:
At the moment, much of electronic music in handheld devices is based on the hardware+3rd party software concept. Meanwhile, so-called 'studio-worthy' devices are all standalone units with specialized hardware dedicated to destroying your speakers (as I like to say). The foray into handheld standalone devices has been quite...miss-miss. There's a battery powered QY-100 which is light years behind pretty much everything, a portable mpc that's battery powered and doesn't do a whole lot, the Kaossilator which is gimmicky at best and that's pretty much it. Meanwhile, PDA's and game systems have software written on a non-specific platform that go way beyond any of these dedicated devices, even extending into the realm of 'pro gear spec'. Now, this is all good and dandy, but wouldn't it be nice to have a piece of hardware that fits in your pocket like a pda or psp that was designed from the ground up to be a serious music workstation? I personally would pay extra for such a device so long as it had a coherent and very usable interface, decent battery life (3 hours is just fine) and generous built in effects, neglegable sample memory and at least a 2 note polyphonic synth engine (if not more). See, the ideal design, for me, would be something that works like a pda, but with extra 'quick buttons/knobs' for that 'hardware feel' and ease of use, 16 note polyphony, 2 multieffect busses (i.e. each effect can be changed to whatever and bussed to whatever track), and a global
compressor/limiter. The 16 notes would be split it (ideally) between 10 sample parts and 6 synth parts, all monophonic (trying to be realistic here!). All this with a nice touch screen editor for sequencing and editing patches and filemanaging with a couple of nice audio jacks (maybe even work that into the bus for external effects!). This could, given the advances in technology nowdays, be EASILY conceivable. However, there's a huge drawback: Handheld music creation is a tiny drop in a huge music-production bucket. It's very sad, but very true. We represent a worthless piece of the corporate dollar which would ultimately, if the 'dream unit' was produced, make no money for the people involved and it's their job to turn a profit. I mean, really, a GOOD handheld device specifically designed to pump out your music in the most flexible way possible...why is it always a software solution where certain items have to be sacrificed since the hardware wasn't geared toward that use? It's very naive to think that software on 'general hardware' is the best choice for the end user when I believe co-creation of hardware with the right software hand in hand is the ultimate holy grail in this arena. Again, given the advances in technology, a unit could happen down the line when it's little risk, but right now, I think it's just now getting to the point where a decent device could be made and thus is more of a risk to produce...assuming anyone at korg, roland, alesis, etc. is even considering such an item...
I guess I'm rambling now..haven't slept in 30 hours or so, guess I should sleep...and dream of the Korg Handy-X or whatever it would be called...
Peace


Mixtikl - what a huge challenge. Taking miniMIXA into the real world! What you'll see and hear will just be the tip of an iceberg of multimedia code, enabling what we think will be the first truly trans-platform multi-media creativity tool.
We've been working towards this for some time now, and it is really quite amazing to physically see/hear Mixtikl working as a native app for Windows and Mac, as an Audio Unit for Mac, and as a VSTi for Windows/Mac, and also on Windows Mobile! With interchangable files that work on all supported platforms! Oh, and an embedded Noatikl generative music engine. :)
We're currently very busy working on polishing-off the work we've done so far, and will then be looking to port to iPhone - where I hope there won't be too many issues with sand-boxing or integration with Objective C...
October 2008 release? Well, that's what we're aiming for. Wish us luck!




Available: July, 2008
Our first product for the iPhone and iPod touch will let you design sounds, play them and record them. These are essential building blocks for a number of other products we have planned. Come back next week for some screen shots and more details.








These are tools that are not just cross-platform (within a category of device), but cross-platform and cross-category! They allow creatives largely to be device or platform agnostic, and productive either on the move or back in the studio/office (subject of course to the capabilities of the software...!).
Mixtikl is I think is the first announced trans-platform audio creativity tool. We already have it working in the labs on:
- Windows desktop (standalone, VSTi)
- Mac desktop (standalone, VSTi, AU)
- Windows mobile (PPC)










Thank you for watching videos!!
This bit-rough sound does not comes from DS-10 but compressions by video camera and YouTube.
sanodg
KORG DS-10 producer/director
I have used the homebrew program protein ds to replicate muses kaoss jam using a sample of the kp2 patch. Sorry for the bad camera work, it's hard to hold a camera still and operate a ds at the same time ;)

UPDATE: We found out recently that our monome: open practice project Arts Council England (ACE) Grants For The Arts application was unsuccessful. There's a full post at the project website explaining the situation.
SunVox 1.0b may work incorrectly on some PalmOS devices with non-square screen. For example - Tungsten TX, Zodiac. In this case just mail me (nightradio@gmail.com), and i'll help you to solve this problem. Of course, this will be fixed in the next release 1.1.
