It's difficult for a small iPhone development shop to cover both Android and iPhone because there's so very little device software technology in common.
But the 3% number strains credibility. I suspect a problem with the methodology. Maybe developers haven't shipped. Maybe they are shipping apps under different vendor names. I don't know. But 3% doesn't reflect what I'm hearing on the ground. (Anecdotally developer events I've attended recently are littered with developers carrying Android phones.) The surge in Android activations (currently 160,000 per day) is not idly ignored.
Another report recently found most developers are working on more than one platform. http://bit.ly/bopxuj
As for music-apps, Android remains a veritable wasteland in comparison to contrasting extreme saturation we see on the iOS platforms. This can only be attributed to specific SDK differences. Android SDK simply lacks the mature tools needed to enable a rich catalog of music apps.
2 comments:
That's what i expected. Music-app-wise i only know of jasuto. nothing else...
It's difficult for a small iPhone development shop to cover both Android and iPhone because there's so very little device software technology in common.
But the 3% number strains credibility. I suspect a problem with the methodology. Maybe developers haven't shipped. Maybe they are shipping apps under different vendor names. I don't know. But 3% doesn't reflect what I'm hearing on the ground. (Anecdotally developer events I've attended recently are littered with developers carrying Android phones.) The surge in Android activations (currently 160,000 per day) is not idly ignored.
Another report recently found most developers are working on more than one platform. http://bit.ly/bopxuj
As for music-apps, Android remains a veritable wasteland in comparison to contrasting extreme saturation we see on the iOS platforms. This can only be attributed to specific SDK differences. Android SDK simply lacks the mature tools needed to enable a rich catalog of music apps.
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