This is great. I constantly bug developers of apps I like to do this but Thump and Bleepbox are the only one's I can think of.
What I like about mobile music creation tools is not just the portability but the fun, focused, and easy/immediate nature of the apps for the mobile platforms. I feel like dev's try to include to many features in the PC/Mac stuff, it takes away the fun sometimes. Also, for me at least, limitation can be a real blessing when I'm writing.
Seriously, how can you hate on a dev that hands out a fully functional "demo" in PC and Mac for a competitively priced (still may not bite, yes I am that cheap) iOS app?
If you don't like what you see from the fully functional PC or Mac version, then don't buy it! Can't lose either way.
I have yet to test it out myself, but I love the attitude and approach if nothing else.
What I like is that it shows how in the end, software written for the IOS platform is just regular software that could run anywhere. If only Apple had not injected so much magic in there, maybe it would be easier to do?
Has anybody else ever done the same for their iphone app??
When are we going to see a program that can interpret .IPA files? There's no reason my fast quad core machine couldn't run a program made for a 600mhz processor well.
5 comments:
This is great. I constantly bug developers of apps I like to do this but Thump and Bleepbox are the only one's I can think of.
What I like about mobile music creation tools is not just the portability but the fun, focused, and easy/immediate nature of the apps for the mobile platforms. I feel like dev's try to include to many features in the PC/Mac stuff, it takes away the fun sometimes. Also, for me at least, limitation can be a real blessing when I'm writing.
-Matt
* This * is * simply * amazing * !!! *
I loudly applaud the effort from these guys. Multiplatform software is just great. I wish more devs would do the same.
I just can't stop clapping, my hands are hurting.
Seriously, how can you hate on a dev that hands out a fully functional "demo" in PC and Mac for a competitively priced (still may not bite, yes I am that cheap) iOS app?
If you don't like what you see from the fully functional PC or Mac version, then don't buy it! Can't lose either way.
I have yet to test it out myself, but I love the attitude and approach if nothing else.
What I like is that it shows how in the end, software written for the IOS platform is just regular software that could run anywhere. If only Apple had not injected so much magic in there, maybe it would be easier to do?
Has anybody else ever done the same for their iphone app??
When are we going to see a program that can interpret .IPA files? There's no reason my fast quad core machine couldn't run a program made for a 600mhz processor well.
I agree this is tight. Apps like this and Sunvox get my respect.
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