Concat for iPhone
A new app from Nick Collins:
NOTE: Requires audio input; iPod Touch owners need to have a headphone microphone, and on iPhone will use 'phone' mode rather than the bottom loudspeaker to avoid feedback.
Concat is a 'concatenative synthesizer' operating on live audio streams. The current sound input is matched to the best fitting stored audio in recorded buffers; for example, you can control playback of other sounds via your voice. The matching is based on four timbral features, and you can choose the size of the matched segment played back, from immediate small grains to larger segments. Concatenation comes from choosing lots of these grains one after another to make novel output sounds. This feature-based granulator lets you create up to five buffers of around 20 seconds each; try capturing your friends' voices, the sounds of your environment, and more...
Remember to press 'record' to get started. The app can playback segments from the buffer while the buffer is being recorded; the grey 'read' pointer on the recording graphic shows where sound is sourced from, and the black 'write' pointer shows where in the buffer you are. Recording will loop around the buffer (it's a circular buffer) if you leave it recording, so you can continuously be creating new source materials. Favourite buffers can be saved and loaded via the preset buttons, up to five, which will persist between uses of the app. Try changing the audio feature weights to get variation in the matching behavior, and change threshold to make the app more or less sensitive to audio input; it only triggers matches if there is sufficient volume at the mic.
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2 comments:
re: this program, iLooch and many other 'little' music apps -- I *really* wish all developers would post some kind of examples/demo files on their websites. For example, Concat sounds interesting from the description, but without actually hearing and/or seeing what it can do, who really knows?
I realize how cheap .99c/1.99/2.99 is in the grand scheme, but I'm also feeling nickled and dimed to death by small impulse purchases of apps (not just music ones) that I wind up deleting 15 minutes later.
App developers -- help convince me to buy your program!
Agreed! I refuse to buy an app that is based on visuals and audio unless there are videos or audio examples available online to demonstrate the capabilities of the app.
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