iPhone App Directory

What's your workflow?

Everyone has a different workflow and a different way of working and getting the sounds you want. So what's yours? How about sharing it and explaining why it works for you? Just get in touch (check the 'about' page) and tell me all about your workflow.

3 comments:

  1. Anonymous11:15 am

    One app, sometimes an effect or two (AUFX!), a DAW, a MIDI controlling app such as ThumbJam (for leads) or ChordPolyPad. I'm still using GarageBand or sometimes I use Audioshare because they have "Open In...". Tracks get stored into another app called FileMaster and transferred wirelessly to the PC.
    I try to synthesize my own sounds as much as I can.

    ReplyDelete
  2. I used to just arrange the song start to finish in bm2 and just ACP the stems to Auria for the finish. But bm2 was left out in the cold when ACP 2.0 came out, so I do things differently.

    For me, it's all about having my stuff set up first and fast, and thanks to audiobus 2 state saving feature, it has made me even lazier to buy me a QuNeo. As long as my state saving setup has both bm2 and ChordPolyPad together, all I use these days is just one synth. I go for the rhythm and groove first, not the sound design, so I just use basic waves. I record each element on its own into either audioshare or twisted wave. Once I have everything, I then ACP my elements into Auria.

    Auria is where I turn any given sound into something totally different. I've learned a long time ago that Auria will squeeze the life out of any iPad if you try to have 4 fx in each channel, in all 48 channels, 8 sub channels, aux fx and master. So what I do is make a project, with its sole mission is to give me as many fx slots as I may need, and I just take on one element at a time(two or more if I can shape each element with 4 or less). With this strategy, I get 14 fx slots for one element, plus I can work on the element without freezing other tracks, because they won't be present at all. I'll duplicate an element into another track or two and parallel process. My main tools are Saturn, pro q, WOW filter box, too loud thm, convolution reverb, pro c and pro l. Once I have everything to my liking, I mix down that element. If I had multiple tracks to make that one element I mix down in stems. Then it's on to the next element and repeat.

    Once all the elements have been fx'd out, I then make a new project that it put all the elements in together for mixing, mastering, and if I found places to do small edits. I can then get away with using just the basic mixer channel controls for each regular channel, and if I need to use subgroups, then I use the fab filters on them. In fact, my mater fx will always be pro q, pro MB, and pro l.

    When I used to make music using Propellerhead Reason, I was spoiled because everything was already there, and I can just build a song quickly. On an iPad, I have to understand the use of samples and sound lips and sound files. Not only that, thanks to the limitation of the iPad, I also had to learn how to break down things into their foundation. Now I am seeing how manipulation sound wave can be done through many methods, and I have even more respect to the devs who makes those fx apps. I also realize a hard reality: I shouldn't have bought a lot of the apps like I did. As long as I have the fx and enough fx slots, I can make the sounds in my head come to life, and if I'm lucky, they could appear to sound larger than life.

    ReplyDelete
  3. I used to just arrange the song start to finish in bm2 and just ACP the stems to Auria for the finish. But bm2 was left out in the cold when ACP 2.0 came out, so I do things differently.

    For me, it's all about having my stuff set up first and fast, and thanks to audiobus 2 state saving feature, it has made me even lazier to buy me a QuNeo. As long as my state saving setup has both bm2 and ChordPolyPad together, all I use these days is just one synth. I go for the rhythm and groove first, not the sound design, so I just use basic waves. I record each element on its own into either audioshare or twisted wave. Once I have everything, I then ACP my elements into Auria.

    Auria is where I turn any given sound into something totally different. I've learned a long time ago that Auria will squeeze the life out of any iPad if you try to have 4 fx in each channel, in all 48 channels, 8 sub channels, aux fx and master. So what I do is make a project, with its sole mission is to give me as many fx slots as I may need, and I just take on one element at a time(two or more if I can shape each element with 4 or less). With this strategy, I get 14 fx slots for one element, plus I can work on the element without freezing other tracks, because they won't be present at all. I'll duplicate an element into another track or two and parallel process. My main tools are Saturn, pro q, WOW filter box, too loud thm, convolution reverb, pro c and pro l. Once I have everything to my liking, I mix down that element. If I had multiple tracks to make that one element I mix down in stems. Then it's on to the next element and repeat.

    Once all the elements have been fx'd out, I then make a new project that it put all the elements in together for mixing, mastering, and if I found places to do small edits. I can then get away with using just the basic mixer channel controls for each regular channel, and if I need to use subgroups, then I use the fab filters on them. In fact, my mater fx will always be pro q, pro MB, and pro l.

    When I used to make music using Propellerhead Reason, I was spoiled because everything was already there, and I can just build a song quickly. On an iPad, I have to understand the use of samples and sound lips and sound files. Not only that, thanks to the limitation of the iPad, I also had to learn how to break down things into their foundation. Now I am seeing how manipulation sound wave can be done through many methods, and I have even more respect to the devs who makes those fx apps. I also realize a hard reality: I shouldn't have bought a lot of the apps like I did. As long as I have the fx and enough fx slots, I can make the sounds in my head come to life, and if I'm lucky, they could appear to sound larger than life.

    ReplyDelete

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