So I need to make a decision for shapesynth, fix some uikit layout quirks for the latest ios or keep sphero support.
— Erik [unknown] (@humbleTUNE) March 8, 2015
@PalmSounds Woohoo! I found a workaround for the issues in the new api, so sphero will still be available.
— Erik [unknown] (@humbleTUNE) March 9, 2015
1 comment:
Love that Sphero
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